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Eindhoven
1 week ago
Senior Level Designer - Hole.io logo

Senior Level Designer - Hole.io

Voodoo

Eindhoven
1 week ago
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Senior Level Designer - Hole.io

Voodoo, a leading mobile games publisher, is seeking a Senior Level Designer to join its Live Games team working on Hole.io. The role involves hands-on level design using Unity, mentoring a team, and defining level design guidelines. Requires 4+ years of experience in 3D level design and strong Unity knowledge.

HybridFull-timeSeniorUnityLevel Design

Senior Level Designer - Hole.io

Voodoo, a leading mobile games publisher, is seeking a Senior Level Designer to join its Live Games team working on Hole.io. The role involves hands-on level design using Unity, mentoring a team, and defining level design guidelines. Requires 4+ years of experience in 3D level design and strong Unity knowledge.

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HybridFull-timeSeniorUnity

Salary

Not specified

Work Location

Eindhoven, North Brabant, Netherlands, NL

Work Model

Hybrid

Experience Required

4 years

Employment Type

Full-time

Experience Level

Senior

Core Qualifications

Technical (Must-have)
UnityLevel DesignGame Design3D GamesData-driven BalancingProblem SolvingCommunicationMentoring
Soft Skills
Problem SolvingCommunicationMentoringCreativity

Preferred Qualifications

Technical (Nice-to-have)
Open-world DesignTeam Leadership

Key Responsibilities

  • •Collaborating with the creative team to plan level progression and difficulty curves
  • •Using Unity and proprietary tools to design innovative 3D levels
  • •Contributing to the Level Design team by designing, iterating, and improving gameplay experiences
  • •Defining level design guidelines tailored to the game and audience
  • •Defining and iterating specs of Level Design tools
  • •Keeping up-to-date documentation of levels and AB tests
  • •Contributing ideas for new game mechanics, level assets, and themes
  • •Working with artists, animators, and programmers to realize level designs
  • •Testing and balancing levels based on player feedback and data
  • •Ensuring designs adhere to technical constraints
  • •Helping establish an AI-driven pipeline to scale level production
Level DesignUnityMobile GamesCasual GamesHole.ioHybridSeniorMentoringGame DesignVoodoo
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