Netherlands
2 days ago

System Engineer (Token Factory)
Jobgether
Netherlands
2 days ago
System Engineer (Token Factory)
System Engineer needed for a partner company's AI infrastructure team, building large-scale inference platforms. The role involves low-level kernel development, GPU optimization, and performance tuning. Requires strong C++ or GPU programming skills and experience with profiling tools.
AIRemoteFull-timeEntry LevelC++GPU Programming
System Engineer (Token Factory)
System Engineer needed for a partner company's AI infrastructure team, building large-scale inference platforms. The role involves low-level kernel development, GPU optimization, and performance tuning. Requires strong C++ or GPU programming skills and experience with profiling tools.
AIRemoteFull-timeEntry LevelC++
Salary
Not specified
Core Qualifications
Technical (Must-have)
C++GPU programmingCUDAROCmCUTLASSTritonPallasMosaic GPUprofilingdebuggingCPU architectureGPU architecturememory hierarchyLinux internalscompiler toolchains
Soft Skills
problem-solvingtechnical curiositycollaboration
Preferred Qualifications
Technical (Nice-to-have)
TensorRTTVMperfVTuneNsightROCm profilermachine learning inference runtimesAI deployment frameworks
Key Responsibilities
- Develop and optimize low-level kernels, runtime components, and system software for high-performance AI inference workloads.
- Improve inference engine performance across GPU platforms by identifying bottlenecks and implementing advanced optimization techniques.
- Profile, debug, and resolve system-level and hardware-level performance issues across CPU and GPU environments.
- Integrate support for emerging GPU architectures and next-generation hardware platforms.
- Collaborate closely with machine learning and backend engineering teams to optimize end-to-end execution pipelines.
- Contribute to the continuous improvement of large-scale AI infrastructure through technical innovation, performance analysis, and system-level problem solving.
System EngineerAI infrastructureGPU computingC++CUDAROCmperformance optimizationremoteNetherlandsfull-time