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Melbourne
2 days ago
Product Manager, Apps logo

Product Manager, Apps

Heidi

Melbourne
2 days ago
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Product Manager, Apps

Heidi is seeking a Product Manager to own its client platforms (iOS, Android, Desktop) used by over 200,000 clinicians daily. The role requires 4+ years of consumer product experience, deep platform fluency, and a passion for performance and craft. Based in Sydney or Melbourne, this is a full-time on-site position.

Core AIOn-siteFull-timeMid LevelIOSAndroid

Product Manager, Apps

Heidi is seeking a Product Manager to own its client platforms (iOS, Android, Desktop) used by over 200,000 clinicians daily. The role requires 4+ years of consumer product experience, deep platform fluency, and a passion for performance and craft. Based in Sydney or Melbourne, this is a full-time on-site position.

Apply
Core AIOn-siteFull-timeMid LevelIOS

Salary

Not specified

Work Location

Melbourne, Victoria, Australia, AU

Work Model

On-site

Experience Required

4 years

Employment Type

Full-time

Experience Level

4+ years shipping consumer products across mobile and desktop

Core Qualifications

Technical (Must-have)
iOSAndroidElectronSwiftAmplitudeCursorClaude CodeLLMPromptingFine-tuningEmbeddingsRetrievalEvaluation
Soft Skills
Execution powerhouseStrong opinions, weakly heldData fluencyBuild over requestingRelationship buildingAttention to detail

Key Responsibilities

  • •Own product strategy and roadmap for Heidi’s client platforms (iOS, Android, Desktop), setting clear goals and being held accountable to achieving them
  • •Obsess over performance; every frame drop, every loading spinner, every crash is personal to you
  • •Navigate platform constraints and opportunities across iOS, Android, and Electron, knowing when to build native vs cross-platform
  • •Own mobile monetisation strategy including App Store T&Cs, onboarding optimisation, and payment pathways
  • •Think native-first: leverage iOS/Android platform capabilities (Bluetooth, native calling, camera, clipboard) for clinician workflows
  • •Ship meaningful improvements by working closely with engineering and design, understanding that small changes affect millions of sessions weekly
  • •Partner with hardware teams on design-engineering tradeoffs when software meets device (wearables, ambient surfaces)
  • •Sweat the details that separate good software from beloved software; microinteractions most PMs wouldn’t notice
  • •Maintain high standards for issue-tracking hygiene, design system consistency, and team shipping practices
  • •Build strong relationships with Apple, Google, and platform teams to stay ahead of OS changes
Product ManagementMobile AppsiOSAndroidHealthcare AIConsumer ProductsB2B SoftwareMelbourneFull-timeOn-site
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